Many Wee Undead
By Marco
Etheridge
Sean and Mike giggle down
the forest path, four
pints apiece sloshing through their bellies and noggins. Sean clutches a jar of
whiskey to his bony chest. He follows Michael’s sun-shadowed rear end to the
edge of their secret glen, his heart set on a long afternoon nipping the jug
and a lovely nap to follow. It’s just then Mike stops short. Sean collides with
his mate, almost dropping the precious jar. Before he can protest, Mike is
pointing and whispering.
“What am I seeing
there, Sean?”
Sean peers past his oversized
pal. He blinks
blurry eyes, squints into the sunlit glen. There’s a fella smack in the middle
of their secret spot. A wee fella, not more than two feet tall. The little
bugger is limping a tight circle, head and hat drooping.
“It’s a leprechaun,
Mike, and no mistake.”
“Why’s he marching
in a circle, then?”
“Never mind that.
Catch him and our fortune is
made.”
Greed needs no words, and
drunks no caution.
The two pals lurch into the sunlight,
weaving toward their prey.
They’re raising a
racket, but the leprechaun continues marching as if deaf to the world.
Sean’s hampered by
the whiskey jar, so it’s
Mike who’s first to the wee fella. The big oaf snatches the leprechaun under
the armpits and hoists him from the ground. Mike lifts his captured prey chest
high, but no further. Mike is tugging, but no higher does the nabbed creature
rise.
That’s when Sean sees
the chain. The taut links
shimmer in the sunlight, binding the leprechaun’s ankle to a wooden peg driven
deep into the earth. The leprechaun turns his sad eyes to Sean.
“Ya big idjits fell
for it, dinna ya?”
The voice is deep and resonant
for such a small
creature. Mike almost drops him from the shock of it. Sean stares at the green
frock coat, the jaunty top hat, and the buckle shoes.
Shakes his head, desire
pushing him. “Never
mind all that. We’ve caught you fair and true. Now where’s our pot of gold, ya
wee fuck?”
“There’ll be
no gold for ya lunks, and not much
else, nor for long.”
The tiny fella casts a sidelong
glance to the
edge of the clearing. Sean follows the
glance, sees them too late.
Many horrible
creatures lurching forward, vacant eyes leering, ragged teeth gleaming. The
glen is no wider than a barroom. In a blink, the fiends are on them, climbing
Michael like a tree, razor claws rending flesh. For one terrible instant, Sean
sees Michael dancing a macabre jig, his oafish body almost hidden beneath a
swarm of horrible little monsters. Mike drops the leprechaun and flails his
mighty limbs, but it does no good. The evil horde clings to Mike’s flesh,
climbing, slashing, and biting. Great crimson fountains of blood spurt into the
sunlight.
Then it’s Sean screaming
his lungs out.
Slashing pain rockets through his legs, his balls, rising through his skinny
chest. He drops the jar of whiskey, regretting and forgetting in a heartbeat,
of which he has precious few remaining.
The last thing Sean sees
in this life is the
sad leprechaun, still chained to his wooden peg. The wee fella has resumed his
circular march, oblivious to the bloody carnage above him. Then Sean’s
screaming is cut off short and sharp along with his throat.
* * *
Brigid O’Shea watches
old Mrs. Sheehan
tut-tutting down the cottage path, her news delivered. Sean and Michael,
Murphys both, gone missing these two days. Their wives are frantic, says Mrs.
Sheehan. Could not Brigid and her great lurcher search out the lost pair?
The villagers think Brigid
fey, a woman of
marriageable age, but unmarried. Tall,
raw-boned, with green eyes
and raven hair. But
comes trouble beyond the ken of priest or Garda, it’s Brigid they turn to. And
always mum’s the word if you please. Strange Brigid and her big dog Clancy.
Wouldn’t have it known they were asking her help.
Brigid shifts the blackthorn
shillelagh from
its hook and whistles. Clancy clicks across the stone floor, hairy head high,
eyes shining. Wolfhound and courser, a bit of greyhound somewhere in the mix.
The dog is tall as a child and faster than a horse.
“We’d best be
off, lad. Them two idiots are
sure to be sleeping it off under a log.”
Tracking the missing drunkards
is child’s play.
Finding their scattered remains, however, is a dark business. Clancy’s hackles
go up the second they step into the quiet glen. Brigid holds the lurcher’s lead
short. Her eyes search the glen. Grass stained black, a wooden stake, two
bloody furrows where something heavy was dragged away. Two somethings.
Brigid stalks to the centre
of the glen, waves
away pillars of black flies swarming the blood. A rumbling growl boils out of
the lurcher. She sees the broken whiskey jar, a sure sign that Michael and Sean
are no more.
A circular path worn into
the grass around the
wooden stake, made by small feet moving round and round. She kicks the stake,
works it loose, and pulls it from the earth.
Long as her forearm and
fashioned from yew, Eó
Ruis, one of the five guardian trees. There’s a notch below the hammered top, a
carved vee stained black. Brigid rubs a fingertip into the notch, lifts a line
of tarnish. Silver.
“Clancy, come.”
The bloody drag marks lead
under shadowing
oaks. That’s where she finds the gnawed bones and broken skulls. Not a shred of
flesh or sinew. Cracked eye sockets empty and staring. Bones stripped clean and
bare as if a hundred generations of ants and beetles had made a picnic of Sean
and Michael.
She kneels, pulls Clancy
close, whispers. “Fan
ciúin.”
The lurcher obeys her command,
going silent as
a shade. Brigid clicks her tongue and they’re off, following the track and
scent. Not far from the glen, the trail splits, the fainter tracks leading
right. Clancy pulls that direction and Brigid follows.
Woman and dog climb the
rising ground through
copse and clearing. The village lies in the valley below. Now and anon, Brigid
spies the track of a shod foot amongst the trampling, such as would be made by
the shoe of a child.
They’re an hour on
the trace when the lurcher
freezes. Brigid hunches beside the dog, spots ten wee folk threading a path
through lichened boulders ahead. Nine are barefoot, dressed in ragged clothes,
and hatless. The tenth is all in green with a top hat pulled low over his eyes.
None more than two feet tall. One of the nine has a chain wrapped round its
hand, the other end bound to the green fellow’s ankle.
A wee head snaps around,
feral eyes wide and
staring. An unearthly wail breaks the air. The creatures charge as one snarling
pack, low and fast, straight at Brigid. The green fella and his guard stand
their ground. There’s no time to plan and no room to run. Brigid rises and
brandishes her shillelagh, yells at the lurcher.
“Dul a mharú!”
Clancy needs no command
to kill. He’s already
up and snarling. Brigid takes the first creature’s skull with a rising swing,
leaps over the charge, and bashes two more heads from behind. Brains splatter
and bone chips fly. Clancy snaps one neck, then another, flinging the twitching
corpses aside like a terrier tossing rats. But two wee bastards climb the dog’s
hindquarters, clinging and biting like rabid squirrels. The lurcher howls in a
killing rage, spinning and biting the air.
Brigid turns to Clancy’s
howls and only just
dodges as the last attacker leaps for her throat. She blocks the little monster
with her cudgel, sidesteps, then smashes the fiend’s skull to pulp. Then she
spins to her stricken hound.
An underhand swing knocks
one clinging bastard
from Clancy’s torn flank. As Brigid leaps forward to finish it off, Clancy
clamps his jaws on the second and his great fangs make an end of it. The
lurcher’s blood rage carries him forward. The guard drops the silver chain as
Clancy’s fangs rip into its throat. The lurcher throws the headless body into
the air, then collapses in a bloody, panting heap.
She is at Clancy’s
side in an instant, hands
stroking his head. The dog is bleeding from a dozen deep wounds. Brigid runs
her free hand over bloody fur, realizes there’s no hope. Then a deep voice
breaks into her grief.
“Free me, Lass, and
I’ll save yer great hound.
Bound as I am, I have no power.”
The leprechaun looks dull
and beaten. She meets
his eye, then looks to the chain wrapped round the creature’s ankle.
“We’ve not much
time. You must trust.”
One look at her dying dog,
then her fingers are
on the chain. It looks no more than a child’s plaything. She pulls with all her
strength, but her fingers cannot break it.
“It’s enchanted.
Stop thinking like a human.”
Brigid draws a breath, calms
her screaming
mind. She is Clíodhna, Queen of the Banshees. With one more breath, her muscles
flex, and the chain falls to pieces beneath her fingertips. When she opens her
eyes, the leprechaun is glowing green and bright.
“Well done, Lass.”
The leprechaun springs to
the dying lurcher,
tiny hands outstretched. Golden particles dance from his fingertips. The
animal’s torn flanks glow and pulse as the wounds close. The leprechaun mutters
an ancient Gaelic Brigid cannot understand. With a final wave, he leaps aside.
Clancy is up on all fours, tongue lolling over his great fangs. Brigid can
barely see through her tears.
“Seamus the Small,
at your service.” A tip of
the top hat, a mocking bow, then the wee fella is all business.
“You’re in this
now, human, like or not. Too
much to explain and no time. We can
talk as we go.” Seamus
waves his hand and
Clancy sets off at a trot with the little bugger keeping pace beside him.
Brigid hurries to catch them. She starts to speak but Seamus holds up a hand.
Her mouth snaps shut.
“The answer is zombies.
Zombie leprechauns.
Bastards caught me whilst I was napping. My ancient kin, I expect. A bunch of
Wiccan girls down from Dublin, playing at magick. Drunk as faeries they were,
dancing and casting spells. Big joke it was, a lovely playacting party. Only
their incantations were real. No idea what they’d done, the daft ninnies.”
Seamus gives her a sharp
look, points to the
valley. “These bastards will kill everyone in your village. They’ll keep
killing until we stop them.”
She forces the words out.
“How many?”
“The odds are long.
Ninety and nine, minus the
nine you done for. That makes thirty apiece for each of us, and I’m no fighter.
No, we must trap ‘em, send ‘em back underground to sleep.”
Seamus scuttles faster,
still talking. “Do
youse know the wee standing stones?”
“Aye, the faerie circle
behind McCarthy’s
farm.”
Seamus snorts. “Faeries,
bah! Drunken sex
maniacs, the lot of them. No, those stones mark a leprechaun burying ground. We
don’t live forever, ya know.”
Brigid pointed ahead. “It’s
just down over this
rise.”
That’s when they hear
the screaming. They reach
the tilled field at a dead run. Two McCarthy boys lie dead and torn on the raw
earth. A feeding frenzy of miniature zombies surrounds each of the shrining
corpses. Himself is screaming and running, ten zombies riding him like a mule
and the rest of the horde hard behind. The doomed farmer goes down. Seamus
slides to a halt.
“Too late for those
poor sods. Run for the
circle. Be on the far side, you and the hound. I’ll lure these lunkheads to
you. You must keep them inside the circle. Inside, you ken?”
Brigid nods, grabs Clancy’s
lead. Seamus puts a
finger beside his nose and—Poof!—he’s gone.
Woman and dog sprint for
the ring of standing
stones. She passes the circle on the left, panting to a halt. The turf is
scarred with tiny graves long and deep as her arm. Tiny, empty graves. She sees
Seamus running, with the whole pack of zombies on his heels. The feeding zombies
have left their meal to give chase. The sight of Seamus free is more than the monsters
can bear.
Seamus the Small sprints
to the centre of the
stone circle and skids to a halt. He sticks out his tongue, waves his arms,
hurls Gaelic curses at his undead kin. Snarling monsters pile atop him. Seamus
disappears under the crushing wave. A few wee zombies tumble toward the jagged
stones. Brigid smashes two with her shillelagh. Clancy clamps another in his
jaws and flings it back.
The last straggler steps
foot inside the
circle. Brigid hears a roaring laugh from beneath the writhing pile. Threads of
green light pulse from the silent stones, weaving through and around each other
until the lighted strands merge into a solid glow. Brigid stumbles back as the
eerie shining forms a dome that encases the circle and everything in it.
The dome flares an unearthly
green, then compresses
into the earth, muffling a screaming wail. Then all is still.
The circle of stones is
empty. There is no
trace of the zombies and no sign of brave
leprechaun.
“Oh no, poor Seamus.”
Clancy swivels his bristled
head, keening a low
wail. The scarred turf is healed, the graves closed and gone as if they had
never been. Brigid feels hot tears stinging her cheeks.
“Why the waterworks,
Lass?”
“Seamus! You’re
alive!”
“That I am. Not the
smartest buggers, that lot.
Fell for a bit of deception, they did. Dry your eyes, now. You’ve done well.”
Seamus the Small lays a
finger against his
nose.
“Wait, where are you
going?”
“To Dublin, Brigid
the Fey. I’ve a lesson to
teach to a group of young ladies. I don’t believe it will be to their liking
but taught they shall be.”
“What about me? What
do I do now?”
Seamus shrugs. “Bury
your dead. Remember them.
Carry on. What else is there?”
Brigid nods. Clancy nuzzles
her hand. “And will
I see you again?”
Seamus smiles. “Aye,
that you will, human.
We’re bound together now, you and me. You freed me, and I’ll not be
forgetting.”
He winks at her, still smiling,
taps his nose.
There’s a soft pop, then empty air. Clancy whimpers and Brigid strokes his
head. “C’mon, Lad. We’ve a tale to tell. But who’ll believe us, I wonder?”
Marco Etheridge is a writer
of prose, an occasional playwright, and a part-time poet. He lives and writes
in Vienna, Austria. His work has been featured in over one hundred reviews and journals
across Canada, Australia, the UK, and the USA. His story “Power Tools” has been
nominated for Best of the Web for 2023. “The Wrong Name” is Marco’s latest
collection of short fiction. When he isn’t crafting stories, Marco is a
contributing editor for a new ‘Zine called Hotch Potch. In his other life,
Marco travels the world with his lovely wife Sabine.
Website: https://www.marcoetheridgefiction.com